EvolvingBehavior  0.1.0
EvolutionControlActor.h File Reference

The EvolutionControlActor owns the components that set up and control EvolvingBehavior experiments. More...

#include "LifeCycleComponent.h"
#include "BTEvolutionManagerComponent.h"
#include "EngineUtils.h"
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "Kismet/GameplayStatics.h"
#include "EvolutionControlActor.generated.h"

Classes

class  AEvolutionControlActor
 

Detailed Description

The EvolutionControlActor owns the components that set up and control EvolvingBehavior experiments.