Manages the flow of experiments (sets up the experiment, acts on experiment completion). For instance, can be used to set up a sequence of experiments to tune parameters. More...
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "EngineUtils.h"
#include "Save/Saveable.h"
#include "ExperimentManagementActor.generated.h"
Classes | |
class | AExperimentManagementActor |
Manages the flow of experiments (sets up the experiment, acts on experiment completion). For instance, can be used to set up a sequence of experiments to tune parameters.