EvolvingBehavior  0.2.0
 
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UAddMappedCompositeMutator Class Reference

Adds a random composite node from the NodeMapper to the chromosome. This will be inserted under a random composite node gene in the chromosome already, or under the root node if none exist. More...

#include <AddMappedCompositeMutator.h>

Inheritance diagram for UAddMappedCompositeMutator:
UMutator

Public Member Functions

void Init (UServiceInjector *injector) override
 
virtual UBTChromosomeMutate (UBTChromosome *chromosome, TArray< UBTChromosome * > parents, int primaryParent)
 
virtual void Init (UServiceInjector *injector)
 

Additional Inherited Members

- Public Attributes inherited from UMutator
virtual UBTChromosomeMutate (UBTChromosome *chromosome, TArray< UBTChromosome * > parents, int primaryParent) PURE_VIRTUAL(UMutator
 
- Protected Attributes inherited from UMutator
UServiceInjectorserviceInjector
 

Detailed Description

Adds a random composite node from the NodeMapper to the chromosome. This will be inserted under a random composite node gene in the chromosome already, or under the root node if none exist.

Author
jim
Date
3/24/19

Member Function Documentation

◆ Init()

void UAddMappedCompositeMutator::Init ( UServiceInjector injector)
overridevirtual

Reimplemented from UMutator.


The documentation for this class was generated from the following files:
  • Source/EvolvingBehavior/Public/GeneticProgramming/AddMappedCompositeMutator.h
  • Source/EvolvingBehavior/Private/GeneticProgramming/AddMappedCompositeMutator.cpp