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virtual void | InitMutate (URandomGen *rand) override |
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virtual void | Mutate (URandomGen *rand, double stdDevFractionOfRange) override |
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void | SetVal (bool newVal) |
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bool | GetVal () |
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virtual bool | SetOn (UObject *object) override |
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virtual FString | ToString () override |
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virtual void | InitMutate (URandomGen *rand) |
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virtual void | Mutate (URandomGen *rand, double stdDevFractionOfRange=0.25) |
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void | SetName (FString newName) |
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void | SetName (FName newName) |
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FName | GetName () |
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virtual bool | SetOn (UObject *object) |
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virtual FString | ToString () |
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◆ InitMutate()
void UBoolGeneratedProperty::InitMutate |
( |
URandomGen * |
rand | ) |
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overridevirtual |
◆ Mutate()
void UBoolGeneratedProperty::Mutate |
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URandomGen * |
rand, |
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double |
stdDevFractionOfRange = 1.0 |
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) |
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overridevirtual |
◆ SetOn()
bool UBoolGeneratedProperty::SetOn |
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UObject * |
object | ) |
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overridevirtual |
◆ ToString()
virtual FString UBoolGeneratedProperty::ToString |
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| ) |
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inlineoverridevirtual |
The documentation for this class was generated from the following files:
- Source/EvolvingBehavior/Public/Representation/BoolGeneratedProperty.h
- Source/EvolvingBehavior/Private/Representation/BoolGeneratedProperty.cpp