|
virtual void | InitMutate (URandomGen *rand) override |
|
virtual void | Mutate (URandomGen *rand, double stdDevFractionOfRange=0.25) override |
|
void | SetVal (int32 newVal) |
|
int32 | GetVal () |
|
virtual bool | SetOn (UObject *object) override |
|
virtual FString | ToString () override |
|
void | SetName (FString newName) |
|
void | SetName (FName newName) |
|
FName | GetName () |
|
◆ InitMutate()
void UIntGeneratedProperty::InitMutate |
( |
URandomGen * | rand | ) |
|
|
overridevirtual |
◆ Mutate()
void UIntGeneratedProperty::Mutate |
( |
URandomGen * | rand, |
|
|
double | stdDevFractionOfRange = 0.25 ) |
|
overridevirtual |
◆ SetOn()
bool UIntGeneratedProperty::SetOn |
( |
UObject * | object | ) |
|
|
overridevirtual |
◆ ToString()
virtual FString UIntGeneratedProperty::ToString |
( |
| ) |
|
|
inlineoverridevirtual |
The documentation for this class was generated from the following files:
- Source/EvolvingBehavior/Public/Representation/IntGeneratedProperty.h
- Source/EvolvingBehavior/Private/Representation/IntGeneratedProperty.cpp