EvolvingBehavior  0.2.0
 
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An implementation of tournament selection, with a variable to set the number of members who participate in the tournament. More...

#include <TournamentSelector.h>

Inheritance diagram for UTournamentSelector:
UParentSelector

Public Member Functions

void Init (int32 num)
 
virtual TArray< FParentFitnessInfoSelectParents (TArray< FParentFitnessInfo > parentInfo, URandomGen *randomGen)
 

Protected Member Functions

int32 GetMax (TArray< FParentFitnessInfo > parents)
 

Additional Inherited Members

- Public Attributes inherited from UParentSelector
virtual TArray< FParentFitnessInfo > SelectParents(TArray< FParentFitnessInfo > parentInfo, URandomGen *randomGen) PURE_VIRTUAL(UParentSelector return temp
 

Detailed Description

An implementation of tournament selection, with a variable to set the number of members who participate in the tournament.

Author
isrivastava
Date
12/12/17

The documentation for this class was generated from the following files:
  • Source/EvolvingBehavior/Public/GeneticProgramming/TournamentSelector.h
  • Source/EvolvingBehavior/Private/GeneticProgramming/TournamentSelector.cpp