The ID for a Behavior Tree node in the NodeMapper. More...
#include <NodeMapID.h>
Public Member Functions | |
FNodeMapID (const FString &string) | |
FNodeMapID (const FNodeMapID &other)=default | |
FString | ToString () |
Static Public Attributes | |
static const FNodeMapID | INVALID_ID |
Friends | |
bool | operator== (const FNodeMapID &first, const FNodeMapID &second) |
uint32 | GetTypeHash (const FNodeMapID &other) |
The ID for a Behavior Tree node in the NodeMapper.