EvolvingBehavior  0.2.0
 
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The ID for a Behavior Tree node in the NodeMapper. More...

#include <NodeMapID.h>

Public Member Functions

 FNodeMapID (const FString &string)
 
 FNodeMapID (const FNodeMapID &other)=default
 
FString ToString ()
 

Static Public Attributes

static const FNodeMapID INVALID_ID
 

Friends

bool operator== (const FNodeMapID &first, const FNodeMapID &second)
 
uint32 GetTypeHash (const FNodeMapID &other)
 

Detailed Description

The ID for a Behavior Tree node in the NodeMapper.

Author
npc
Date
12/01/17

The documentation for this class was generated from the following files:
  • Source/EvolvingBehavior/Public/NodeMapID.h
  • Source/EvolvingBehavior/Private/NodeMapID.cpp