EvolvingBehavior  0.2.0
 
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UEvolvingBehaviorBlueprintLibrary Class Reference

Helpful utility functions for using EvolvingBehavior in blueprints. More...

#include <EvolvingBehaviorBlueprintLibrary.h>

Inheritance diagram for UEvolvingBehaviorBlueprintLibrary:

Static Public Member Functions

static int32 GetSizeOfGenome (AEvolutionControlActor *evolutionControlActor, int32 populationMemberID)
 Returns the size of the genome (the number of nodes in the behavior tree) for the specified member from the population managed by the given evolution control actor.
 

Detailed Description

Helpful utility functions for using EvolvingBehavior in blueprints.

Author
npc
Date
12/12/17

The documentation for this class was generated from the following files: